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This article contains a history of logos and graphical building blocks related to Gentoo Linux. For compositions like wallpapers and buttons please see Gentoo branded artwork instead.

Those considering creating new artwork for Gentoo should check out the color palette.

The licensing of the artwork on this page may differ from piece to piece. Please pay close attention to the license of the very graphic you want to use. Thank you.
Many of the graphics listed here are licensed under CC-BY-SA/2.5. Be aware that CC-BY-SA and CC-BY-NC-SA (with NC for non-commercial) are not compatible. Therefore, you explicitly cannot license derivative work based on CC-BY-SA content under CC-BY-NC-SA, as that would be in violation of the ShareAlike aspect of CC-BY-SA. What you can do is applying any later version of CC-BY-SA — e.g. CC-BY-SA/3.0 — to derivative works. Please contact the Board of Trustees with questions regarding licensing.

Gentoo mascots

Larry the Cow


As to current best knowledge Larry was first introduced to Gentoo by Daniel Robbins (Daniel Robbins) by the graphic above around 2002-01-02. All of these heads originate from a font labeled Font Heads created in 2000 by Ethan Dunham of Fonthead Design licensed under the End User License Agreement (EULA) of Fonthead Design.

Of those heads only the cow was integrated with the website — in the about section, the 404 page and to accompany certain news posts — under the name of "Larry the Cow".

On 2004-11-25 Matteo "Peach" Pescarin introduced a version of Larry with body, originally showing an udder. Due to a discussion about the gender of Larry, Matteo decided to remove the udder.

On the right a re-paint with body of 2004-04-18 by Manuel "Nefarius" Zwerenz can be seen.

As Matteo traced Larry's head from a small bitmap back then, Larry's head has a distinguishable look in his version, best noticed side by side. Also, there is an alternative re-trace by Alex Legler. Both his and Matteo's version have been used in print.

On request of the Gentoo Foundation, Fonthead Design Inc. gave written permission to use the original artwork of Larry the Cow (letter "s" of font Font Heads) under the Creative Commons Attribution-ShareAlike 2.5 license on 2011-05-31.

When creating artwork derived from one of Matteo's edits be sure to mention both Ethan Dunham and Matteo Pescarin to fully satisfy attribution. Same applies to the version of Alex Legler, respectively.

Related: Ripple icons

These icons appeared at the front page of the original site next to a news item. The original artwork was done by Daniel Robbins, vector remakes were created by Sebastian Pipping (sping) .

For Ripples Gentoo, the Gentoo Name and Logo Usage Guidelines apply.
Please note that the SVG of Ripples Gentoo is linking to gblend.png internally and therefore depends on that file.


The most loved mascot in the distribution world,

Genchu is famous for tweet like:

"chu!" "emerchu~♪"

Genchu is hoping to have a comeback soon! de chu~♪

Original GKernelCI

GKernelCI is the continuous integration system made by Gentoo Kernel team for building and testing Gentoo kernel packages and but also other packages.

Znurt and his shadow

Original Znurt

While Znurt also appears on the Gentoo main page, his shadow is known from a previous design of Gentoo's bugzilla instance only.


Separate graphics for each of them are available. The original artwork was done by Daniel Robbins, vector remakes were created by Sebastian Pipping.

Both SVGs and PNGs are licensed under Creative Commons Attribution-ShareAlike 2.5.

Vampire Znurt

The Vampire Znurt variant was created by Michał Górny (mgorny) for Project:Repository_mirror_and_CI. It was supposed to look more evil than the original but due to complete lack of talent it ended up looking sweet. Nevertheless, it still sucks blood out of pull request submitters.

Blender render of the official Gentoo "g" logo.

Lennart Andre Rolland has created a vector version of the "g" logo which is widely used by now. There also is a vector version by Matteo "Peach" Pescarin. Below you can see them side by side for comparison with the original Blender version created by Daniel Robbins.

Gentoo + Android

Artwork for the Gentoo Android project created by Lucas Ramage (rage) .

Both images are based on the original Gentoo "g" logo (vector version) artwork licensed under CC-BY-SA-2.5 by Lennart Andre Rolland (see usage guidelines) and Android robot licensed under CC-BY-3.0 by Google, Inc. (see brand guidelines).

Gentoo + Android

"Gentoo + Android" artwork by Lucas Ramage (rage) , licensed under CC-BY-SA-3.0.)


"Gentoid" artwork by Lucas Ramage (rage) , licensed under CC-BY-SA-3.0.

The former FreeBSD project had its own variation of the "g" logo.

Gentoo/FreeBSD logo by Marius Morawski, licensed under GNU GPL 2.0

The former OpenBSD project has its own variation of the "g" logo created by Dawid Węgliński in 2007.

Gentoo/OpenBSD logo by Gentoo Foundation, Inc., licensed under CC-BY-SA/2.5


Combination of the Gentoo logo (Vector version plain by Matteo Pescarin, CC-BY-SA/2.5) with Tango package icon (public-domain). Created by Michał Górny for Repository mirrors.

Gentoo-in-a-package by Michał Górny, licensed under CC-BY-SA/2.5

To render the Blender-based "g" logo of 2013 you need:

  • A version of Blender between 2.04 and 2.31a (inclusively)
  • A version of Python between 2.0 and 2.2 (inclusively)
  • Blender source file g-metal.blend
  • Reflection texture metallandscape1.jpg

The mentioned software can be installed through the blender-gentoo-logo overlay. For more details, please check the related thread on the gentoo-dev mailing list.

Again, original artwork by Daniel Robbins.

Rendering of gentoo3.blend by Gentoo Foundation, Inc. licensed under CC-BY-SA-4.0

It is possible to render this logo as a transparent PNG with custom resolution.


  • Get a copy of Blender Gentoo Logo (licensed under CC-BY-SA-4.0)
  • Pass it to Blender (media-gfx/blender) for rendering:
    • Apply post-processing
      • Apply Autocrop Image in GIMP
      • Add Adam7 interlacing for web display
      • Optimize file size using OptiPNG losslessly

Blender can be made to render from the command line as follows:

user $blender -b gentoo3.blend -P
Compiled with Python version 2.6.6.
Checking for installed Python... got it!
Fra:1 Mem:0.20M | Preparing Scene data
Fra:1 Mem:2.94M | Preparing Scene data
Fra:1 Mem:2.94M | Creating Shadowbuffers
Fra:1 Mem:2.94M | Creating Environment maps
Fra:1 Mem:2.94M | SSS preprocessing
Fra:1 Mem:2.94M Sce: 1 Ve:15590 Fa:11616 La:5
Fra:1 Mem:13.24M | Part 1-16
Fra:1 Mem:12.67M | Part 2-16
Fra:1 Mem:14.82M | Part 3-16
Fra:1 Mem:13.24M | Part 5-16
Fra:1 Mem:12.67M | Part 4-16
Fra:1 Mem:13.24M | Part 6-16
Fra:1 Mem:12.67M | Part 7-16
Fra:1 Mem:13.24M | Part 8-16
Fra:1 Mem:12.67M | Part 9-16
Fra:1 Mem:13.24M | Part 11-16
Fra:1 Mem:12.67M | Part 10-16
Fra:1 Mem:13.24M | Part 13-16
Fra:1 Mem:12.67M | Part 12-16
Fra:1 Mem:13.24M | Part 15-16
Fra:1 Mem:12.67M | Part 14-16
Fra:1 Mem:12.67M | Part 16-16
Fra:1 Mem:9.90M Sce: 1 Ve:15590 Fa:11616 La:5
Save to: littletoo.png -> littletoo.png

Blender quit

The script is used to customize rendering parameters. We are using a hard-coded resolution of 800x600 in this guide.

FILE gentoo3.pyRender script
# Copyright (C) 2011 Gentoo Foundation, Inc.
# Written by Sebastian Pipping <>
# Licensed under GPL v2 or later

import Blender

scn = Blender.Scene.GetCurrent()
context = scn.getRenderingContext()

# Dimensions

# Transparent PNG
context.imageType = Blender.Scene.Render.PNG

# Render
context.saveRenderedImage('.png', 1)