Games/engines

LÖVE


LÖVE is a framework you can use to make 2D games in Lua and also allows for commercial use. It features a lot of games including Stabyourself games such as, or. It is slotted in portage to avoid compatibility problems with old games, slot "0" being always the latest release. View a YouTube demo here.

GemRB


GemRB is a portable open-source implementation of Bioware's Infinity Engine that also works on Android. It runs the Baldur's Gate, Icewind Dale, and Planescape: Torment games, however it is not yet feature complete (see todo list). It also includes an extensible plugin-based design that removes many limitations of the Infinity Engine and improves usability through a lot of innovations. In order to play games you need to do some [ configuration]. View a YouTube demo here.

OpenMW


OpenMW is a free and opensource reimplementation of the engine that featured Morrowind. It's mainly written in C++, utilizing SDL2 and openscenegraph among other libraries. It's still in beta stage, but is already very playable and has a great developer community with lots of contributors. It supports mods and also comes with it's own Editor (OpenCS) to create new games. You need the original Morrowind Data files. If you haven't installed them yet, you can install them straight via the game launcher (launcher USE flag) which is the officially supported method or by using the package (this might not work for all morrowind releases out there). View a YouTube demo here.

ScummVM


ScummVM is a reimplementation of the SCUMM game engine used in Lucasarts point-and-click adventures (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), but also supports Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...),, , and many more. Note that it always requires the original game files. Portage also provides which is a collection of utilities to extract data files from games, convert audio files and make video sequences usable under ScummVM. View a YouTube demo here.